Combat

Combat in DURPS is a fun and invigorating experience, with an in-depth system intended to reflect realistically upon the intricacies of beating the shit out of other people.

For chainmail and/or plate you must roll for every single link: how much of the link is damaged, if the link is broken, if the link will fall off, how slippery the surface is, how much force hits the wearer, if the sword will be damaged when it hits the armor, how much of the sword will be damaged, if the sword will break, the structural integrity of the plates, the quality of the material, the level of oxidizaion on the surface of the armor, how slippery the surface is, if the sword hits bewteen the plates and how much of the surface has been taken off of the part that was hit

Failure to roll for these important parts of combat will result in the PCs all taking a -2 penalty to any stats with two or more vowels in their name.